05-Mar-10 09:40
Worldforge Animals
Last couples of months while looking for work and scripting in Python, I had to keep myself busy and work on 3D content as well. > > >18-Feb-10 15:11
Last Few Weeks
Last few weeks of coding Python for Worldforge, using Boa Constructor, wxPython and Ogre Command-line Tools. > > >18-Aug-09 11:04
World of WorldForge
Inspirations for the environments come from various RPG games that I have played over the years. > > >02-Jul-09 10:19
Blender 3D and Python
Small project to transport 3DsMax bone animations and skeleton to Blender3D > > >21-May-09 14:36
Project Wonderland
While at Turn 10 I worked on a small project for a couple of months to develope some content. > > >05-May-09 12:30
Python and Photoshop
Working with many files using Python, COM and Photoshop. > > >09-Apr-09 08:05
Turn10
Contract ending on May 13th. Starting to look for a new gig. > > >02-Apr-09 20:07
Skeleton Exported
After several attempts at trying to get skeleton to export, I finally did it > > >02-Apr-09 20:03
0A.D. Pipeline
I have begun re-working the WildFire games pipeline > > >

